
RED SOUL
[NAMES OF CURRENT RED SOULS WILL BE FOUND HERE.]

00
ABILITIES
• Body Heat. The user can warm their internal temperatures to an intense level.
• Limitations: Can only raise their internal temperature to 130°f (54.4°c)
• Heat Tolerance. The user is unaffected by uncomfortably high temperatures.
• Limitations: Can only withstand external temperatures up to 130°f (54.4°c)
• Overall Limitations. Cannot yet manipulate fire or lightning.
01
ABILITES
• Fire Starter. The user can produce small flames, and make it float.
• Limitations: The user can only create two (2) flames at a time, and these flames must be the same size as the user's paws.
• Flashbang. The user can create a flash of blinding light and piercing noise by creating sparks of fire and electricity with their teeth or claws that have the potential to stun targets in their immediate vicinity.
• Limitations: The flash only extends in 10 feet (3 meters) cone-shaped radius in the direction it is cast.
• Static. The user can begin to fire off small bolts of electricity that has the potential to stun or burn on success.
• Limitations: The bolts can only extend up to a 5 feet (1.5 meters) radius away from the user. Only targets a similar size to the user or smaller can be stunned or burned by Static.
• Overall Limitations. Cannot yet project streams of flame, and can only toss two (2) pawfuls at a time.
02
ABILITIES
• Flame Dancer. The user can begin to project streams of flame from their paws.
• Limitations: Can only produce two (2) streams of flame. These streams can only be as wide as the user's limbs, and extend only as far as the user's body is long.
• Flint on Stone. The user can create strong, flammable sparks that can catch fire by clicking their teeth or dragging their claws on a solid surface.
• Limitations: These sparks can only be made on dry, solid, textured surfaces such as cragged earth, stone or brick.
• Charge. The electricity fired off by the user has become brighter and stronger.
• Limitations: The bolts can only extend in a 10 foot (3.04 meters) radius from the user, or 20 feet (6.09 meters) straight forward. It is strong enough to potentially kill a target smaller than the user on success, and potentially stun a target of a similar size to the user on critical success.
• Heat Manipulation. The user can manipulate the temperature of a surface or space.
• Limitations: Temperatures can only reach 80°f (26°c). The user can only raise the temperature of a surface they are touching, and only spaces up to10 feet (2.04 meters) around themselves.
03
ABILITIES
• Electric Arc. The user can manipulate lightning in an arc between multiple targets standing close together, striking them all with the same attack.
• Limitations: The user can only attack up to three (3) targets at once, and all targets can only be up to 20 feet (6.09 meters) apart from one another.
• Wildfire. The user can make and manipulate streams of fire.
• Limitations: Can only produce two (2) streams of flame. The streams can be as wide as the user's torso, and twice as long as their body.
• Lightning Bolt. The user can fire off strong bolts of electricity.
• Limitations: The bolts can only extend in a 20 foot (6.09 meters) radius from the user, or 30 feet (9.14 meters) straight forward. It is strong enough to potentially cripple a target of a similar size, and potentially stun a target two times (2x) the size of the user on a critical success.
• Torch. The user can begin to coat parts of themselves in flame, or electricity.
• Limitations: The user can only coat small parts of themselves, such as their tail or paws.
04
ABILITIES
• Immolation. The user can coat more of themselves in flame, and/or electricity.
• Limitations: The user can only cover up to half of their body.
• Lightning Storm. The user can create and manipulate large amounts of electricity.
• Limitations: The bolts can only extend in a 30 foot (9.14 meters) radius around the user, or 45 feet (13.7 meters) straight forward. It is strong enough to potentially kill a target of a similar size, and cripple a target up to two times (2x) the size of the user upon critical success.
• Fire Wall. The user can generate a wall of flame in their desired direction.
• Limitations: The wall can only extend in length up to 15 feet (4.57 meters) long, and 4 feet (1.2 meters ) tall.
• Fire Storm. The user can make and manipulate intense streams of fire.
• Limitations: Can only produce four (4) streams of flame. The streams can be as wide as 4 feet (1.21 meters) and as long as 8 feet (2.4 meters).
05
ABILITIES
• Adv. Immolation. The user can coat their entire body in flame and/or electricity so intense it is hard for others nearby to withstand.
• Inferno. The user can create and manipulate massive amounts of fire.
• Limitations: Can only produce up to six (6) streams of flame. The streams can be as wide as 8 feet (2.4 meters) wide, and as long as 15 feet (4.57 meters).
• St. Elmo's Fire. The user can generate a massive amount of electricity from their body, and even call lightning down from the sky.
• Limitations: The bolts can only extend in a 40 foot (12.1 meters) radius around the user, or 60 (18.2 meters) feet straight forward. Bolts drawn from the sky can only strike down in the same 40 foot (12.1 meters) radius around the user. It is strong enough to potentially kill a target up to two times (2x) the size of the user on critical success.
• Heartstopper. The user can fire off a specific jolt of electricity that has a chance of immediately causing cardiac failure in a target.
• Limitations: The user must be touching the target. The target must be a living, tangible thing.
SIDE EFFECTS: For Red Souls, they are stereotypically overpowered by a strong emotion or passion - this can be a temper, or simply an intense drive. As a result, they may be overtaken by this and lose sight of the bigger picture; impulsively focusing on what is directly in front of them, or stubbornly caving to their own intense emotion can put themselves and others at risk.