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SOULS

An intrinsic mechanic to Paradise-style campaigns, and a key part of STOPPING TOMORROW is the Soul. The unique colors, shades, alignments and abilities come from deep within each Player Character; and they will awaken at the crux of Chapter One (1) of the campaign.

Below are links to pages explaining in detail the aspects of the Soul.

[CLICK FOR INFO ON SOUL COLORS]

[CLICK FOR INFO ON SOUL SHADES]

[CLICK FOR INFO ON LIMITATIONS]

 

[CLICK FOR INFO ON POWER EXPRESSIONS]

 

[CLICK FOR INFO ON ALIGNMENTS]

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